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Old Dec 27, 2005, 08:12 AM // 08:12   #1
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Default Viridians PVP monk

1-Healing Breeze
2-Heal Other
3-Healing Touch
4-Healing Seed
5-Infuse Health
6-Offering Of Blood(E)
7-Divine Intervention
8-Res Sig

15 healing
12 divine
9 blood

please leave comments
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Old Dec 27, 2005, 08:22 AM // 08:22   #2
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I also change divine intervention for divine spirit some times
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Old Dec 27, 2005, 09:10 AM // 09:10   #3
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breeze goes out... take heal party instead

breeze is a nice heal, but too slow..
also, 14 healing should be max..you don't want to lose health
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Old Dec 27, 2005, 09:33 AM // 09:33   #4
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Pretty decent - though as above I'd swap out Breeze, and some hex removal might go over well instead of Divine Intervention/Divine Spirit.
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Old Dec 27, 2005, 01:13 PM // 13:13   #5
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I would love to give some comments but do not know the purpose of the monk beyond its healing. Is it for 4v4? 8v8? Tombs or GvG?
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Old Dec 27, 2005, 05:20 PM // 17:20   #6
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I'd take out the res signet. I believe that a pvp monk shouldn't res. It's like saying, "Hey, you're going to die." I'd swap it for Signet of Devotion....gives ya a little more energy management.
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Old Dec 28, 2005, 09:12 PM // 21:12   #7
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I kinda agree with Sapp. A monk shouldnt be rezing unless you are doing 4v4. Tombs and GvG dont bring one, your main concern should be healing/protecting.
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Old Dec 28, 2005, 09:34 PM // 21:34   #8
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Bringing a Res has a use in tombs maps, if you can fit it. Healing Breeze is a similarly interesting spell; it has uses but its not something i would put on every skill bar.

My advice is take a hex removal, like Holy Veil. If you are having trouble with conditions, add mend ailment.

Some people like Dwaynas Kiss and Healing touch; personally i feel Orison of Healing does the job of both.

Also, 10 Blood Magic is usually what i put Offering at. You can try 16/10/9 or 15/10/11, i guess both work ok.
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Old Dec 29, 2005, 02:06 PM // 14:06   #9
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You shouldn't be using the same monk template all the time, you have to adapt it to what the rest of your team is running. If you have a bonder, and considering the amount of hexes flying around in Tombs these days, Dwayna's Kiss totally beats Orison. Healing Touch should only really be used on an Infuser, but even then it's not necessary if your team knows what they're doing (just noticed u got infuse, so that's cool).
I'd swap out Divine Intervention with Holy Veil as you'll definately need it.
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